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Featured Projects in video

Project Type: Finished game, published on Steam
Project Development: 9/2024 – 12/2024
Team: 5 Senior Computer Science majors
Role: Sole Level Designer
Genre: Virtual Reality Horror Game

Engine: Unity Engine
Tools: Unity's built-in 3D scene editor, Lighting, and Textures
Platform: Windows and Mac

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  • Responsible for building and texturing structures, placing props, lighting, and creating ideal atmosphere for all levels.

  • Collaborated with gameplay designers, programmers, and artists to ensure levels fit the needs of core gameplay and artistic design.

  • Made frequent and well documented updates to GitHub branches to ensure software stability. Fixed bugs resulting in texture glitches and made changes in response to player feedback before project deadline.

Project Type: Finished game, published on Steam
Project Development: 3/2024 – 4/2024
Team: 2 Senior Computer Science majors
Role: Sole Level Designer
Genre: First Person Shooter

Engine: Unity Engine
Tools: Unity's built-in 3D Terrain Editor
Platform:
Windows and Mac

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  • Independently designed and built a variety of 3D terrains with Unity’s terrain editor to immerse the player and improve replayability.

  • Implemented different combat positions to encourage strategic decision-based gameplay instead of instinct-based.

  • Maintained quality standards on a one-month deadline while upholding responsibilities on other projects.

Project Type: Finished game, published on Steam
Project Development: 9/2021 – 1/2022
Team: 4 Sophomore Computer Science majors
Role: Sole Level Designer
Genre: 2D Action Platformer

Engine: Unity Engine
Tools: Unity's built-in 2D Scene Editor, 2D Tile Palette
Platform:
Windows and Mac

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  • Designed and documented unique levels that incorporated tutorials, platforming, combat, and advancing player capabilities.

  • Implemented levels in Unity using the tile palette tool to streamline workflows and enhance creative layout design.

  • Provided thorough design documentation at every stage of the software development process.

First Published Game

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  • Developed a launcher for ease of access to all included games in the collection.

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  • Created all required promotional content for publishing on Steam.​

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Project Type: Collection of 8 games with a launcher
Project Development/Publishing: 5/2025 - 8/2025 (Independent)
Project Release Date: 8/3/2025
 
Publisher: Self-Published, available for sale on Steam

Genres: 2D Action Platformer, 3D Action Platformer, Top-Down Shooter, 2D Endless Runner, First-Person Shooter, Procedural Generation, and Role-Playing Game.
Engine: Unity Engine
Platform:
Windows

Contact

LinkedIn

  • LinkedIn

Store Page

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248-224-0183

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